Version
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2.0
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Release date
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2025-5-17
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Contact info
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NFS Rides CR Facebook Youtube Twitter E-mail
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Other mods by author
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- .R Custom Stuff Minipack for NFSMW
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Description
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A collection of tiny fixes for NFSMW, mostly concerning car models and associated configurations (like wheel positions and assigned sounds)
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Addtional credits to
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MORELLO for pointing out several possible fixes for several models
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Mod Features
- Car model fixes:
- General:
- fixed window textures (now they will crack according to which side of the car is hit -e.g. only front window will crack if crashing head-on)
- Car-specific:
- GTI: fixed missing right headlight housing, gaps between doors and front fenders in bodykit 3.
- ECLIPSEGT: fixed wheelwells sticking into the interior with some bodykits
- A3: fixed misplaced wheel, wheel positions and interior sticking out
- IMPREZAWRX: fixed front grille in some bodykits, added damage scratches to bodykit 4; specific wheel size and ride height settings for bodykit 5 (Unlimiter v4 only)
- RX7: fixed duplicated reverse lights
- ELISE and MURCIELAGO: fixed window moldings UV mapping.
- MONARO: Fixed materials and texturing for LOD_A side mirrors.
- MUSTANGGT: Antenna material was changed to make it more visible, fixed brakes position.
- CAYMANS: specific wheel size, ride height and extra pitch settings for bodykit 5 (Unlimiter v4 only)
- 997S: added 2 more exhaust markers to stock bodykit
- FORDGT: fixed broken front fenders in bodykit 1
- M3 GTR [Race] & Corvette C6.R: fixed pitch black decal bug
- Pursuit Corvettes: fixed missing brakes
- Rhino Heavy SUV: fixed driver texture and in-race ride height
- TRAFSUVA: fixed broken normals in right C-pillar
- Aftermarket wheels:
- fixed mountpoints, BBS RK rim no longer sticks out, fixed wonky geometry & broken normals in ADR Empire wheels, fixed OZ Superleggera & Superleggera III LOD_B geometry.
- Includes support for Unlimiter v4 with NFSC-style UV mapping wheels.
- ecar node tweaks for several cars for better wheel fitment
- Fixed (to some extent) the dummied out 20_8_1 event: cars no longer will head into a wall (lol)
- Changed engine sounds for the CTS, A3, TT and CLK500
- Optional tweaks:
- Tweaked perfomance for Punto and Supra (the former with the 1.4 T-Jet specs and the latter to the base specs)
- Tweaked Blacklist presets to better match the bio intro cutscenes
Play Information
Mod type
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Internal name
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Replaces
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Car model replacement/VLT & Binary data
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various
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various
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Requirements
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Unlimiter v4 for some of the IMPREZAWRX and CAYMANS fixes (optional)
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Installation
- In Binary 2.5.5 or greater, click on Launch Binary For Users (left big button) and open the the smol fix for NFSMW Installer.end file. Follow the on-screen instructions and save when prompted.
- In NFS-VLTEd or OGVI, import (File > Import > Modscript for VLTEd, File > Import for OGVI) the nfsmw_smolfix.nfsms file and click Install, then save.
- You might get 2 to 4 errors regarding "invalid parameter count, "command is out of bounds" or "property not found"; you can ignore those (it's due both VLTEd and OGVI commands being included)
Construction
Base/sources
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NFSMW (models)
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Programs used
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Known bugs
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none so far
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May be incompatible with
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any mod that replaces vanilla car/wheel models; this mod is intended for (mostly) vanilla game installs so it's advised to install it after essentials such as Widescreen Fix, Extra Options or Unlimiter
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Copyright / Permissions
Authors MAY use this mod as a base for modification or reuse as long the author is attributed.
You MAY distribute this mod, provided you include this text file, with no modifications. You may distribute this mod in any electronic format (physical media, online file sharing, etc) as long as you include its contents intact.
Where to get the mod that this README file describes